AI Insights · Timothy · April 2022
Top 5 Turn-Based Tactics Games in the UK: Q1 2022 Performance
Explore the performance trends of the top 5 turn-based tactics games in the UK during Q1 2022, covering downloads, revenue, and active users.
During the first quarter of 2022, the top 5 turn-based tactics games in the United Kingdom experienced varying trends in downloads, revenue, and active user metrics. Here’s a detailed look at their performance based on data from Sensor Tower.
The Walking Dead No Man's Land, published by Deca Live Operations GmbH, saw its weekly revenue peak at around $17.7K in late December 2021, before fluctuating and stabilizing between $6.5K and $11K throughout the quarter. Weekly downloads ranged from 600 to 980, with a slight increase in February. Active users maintained a steady range from 3.4K to 3.9K, showing stability throughout the period.
FINAL FANTASY BE:WOTV by SQUARE ENIX demonstrated a significant fluctuation in revenue, peaking at roughly $12.4K in mid-March. The downloads were minimal, with a notable spike to 229 in the week of March 21. Active users consistently hovered around 1K, showing a slight increase towards the end of the quarter.
Bowmasters - Multiplayer Game from Playgendary Limited exhibited strong weekly downloads, peaking at approximately 25.4K in mid-February. Revenue remained relatively stable, ranging from $5.5K to $7.2K. Active users saw a high of 194K in late February, before gradually declining to around 133K by the end of March.
Magic War Legends, developed by TINYSOFT, experienced a steady decline in both revenue and downloads. Weekly revenue dropped from $4K in late December to around $1.8K by the end of March. Downloads followed a similar trend, starting at 458 and decreasing to 180. Active users remained steady, averaging around 3.4K to 3.8K throughout the quarter.
Tank Stars from AI Games FZ had a consistent performance in downloads, ranging from 3.6K to 7K with a notable peak in mid-February. Revenue remained relatively stable, fluctuating between $1K and $1.8K. Active users showed growth, starting from 29.4K in early February and reaching up to 40.5K by late February, maintaining around 37K towards the end of March.
For more detailed insights and data, visit Sensor Tower.